CLOVER MEADOW GAMES: PRESS FACT SHEET
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Small games, grown with care.

Clover Meadow Games is a tiny independent studio making small, sharp,
replayable games: complete titles built around a single clear idea, tuned
until they shine. Both debut games are built in Godot 4.7.

Studio          Clover Meadow Games
Based           Independent studio
Titles          Kyle Coral, Kyle Crusader
Debut           Kyle Coral: Steam Next Fest, October 2026 · Kyle Crusader: 2027
Web             https://clovermeadowgames.com
Press contact   hello@clovermeadowgames.com


KYLE CORAL
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A calm underwater cave-dive adventure. Kyle dives a freshly-generated
cave each level, where air, not a timer, is the only survival constraint:
reach the exit before his air runs out, refilling at air pockets on the way
down. Accessible and relaxing on the surface, quietly tense the deeper you go.
Built by a dad and his two sons, and forgiving on purpose.

Genre           Underwater cave-dive adventure · exploration
Platforms       Windows, macOS, Linux (Steam; Steam Deck supported); itch.io playtest
Release         2026, debuting at Steam Next Fest, October 2026
Price           TBA · a demo is planned
Engine          Godot 4.7 (GDScript, Forward+), rendered at 640×360
Features        20 levels across 5 biomes with a boss at each boundary ·
                air-management dives · largely procedural, code-drawn visuals


KYLE CRUSADER
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A top-down arena survivor / pixel-heaven roguelite in a dark-fantasy dungeon.
Survive the horde: auto-attack through waves of dungeon horrors, collect XP,
and forge a broken build from thirty weapons, each with a devastating
evolution, before The Devourer and the Hollow Warden arrive. A fast,
data-driven arena survivor with a taut fifteen-minute run.

Genre           Arena survivor · pixel-heaven · action roguelite
Platforms       Windows, macOS, Linux (Steam; Steam Deck supported)
Release         2027 (its own Steam Next Fest, TBA)
Price           TBA · a demo is planned
Engine          Godot 4.7 (GDScript, Forward+)
Features        30 weapons across 15 evolution lines · 4 playable survivors ·
                17 enemy types + 2 bosses · a Cursed-Altar risk/reward ·
                a 15-minute run that ramps to a two-boss finale


ASSETS IN THIS KIT
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logo/           Studio logo (SVG), mark (SVG), and app icons (PNG, 32–512px)
social/         Social / OG cards (JPG, 1200×630)
screenshots/    Real gameplay stills per game (WebP + AVIF)
fact-sheet.txt  This document

More on the web: https://clovermeadowgames.com/press/

Need something not here, a build, a review copy, or a specific asset?
Email hello@clovermeadowgames.com.
