A breathtaking adventure

Kyle Coral

Descend on a single breath. Explore caves carved fresh every dive, where air, never a timer, is your only lifeline. Calm at the surface, quietly tense the deeper you fall.

20
levels, 5 biomes
No
hard time limit
Calm
& procedural

First look

Five biomes

From the sunlit Shallows down to the near-black Abyss. Every dive is a fresh cave, carved the moment you drop in.

How it plays

Four systems, one dive

A short list of ideas, each tuned until it earns its place.

About the game

One breath at a time

Kyle dives a freshly-generated cave each level, where yourair is the only survival constraint: reach the exit before your air runs out, topping up at air pockets on the way down. Accessible and relaxing on the surface, quietly tense the deeper you go.

Twenty levels span five biomes, from the sunlit Shallows to the near-black Abyss, each one past the Shallows capped by a boss at its boundary.

Built by a dad and his two sons, and forgiving on purpose.

Some caves hold more than pearls. What the deep is hiding is yours to find.

GenreUnderwater cave-dive adventure · exploration
PlatformsWindows, macOS, Linux (Steam; Steam Deck targeted)
Release2026, debuting at Steam Next Fest, October 2026
Price$9.99 · free demo at Steam Next Fest, Oct 19 to 26
EngineGodot 4.7
Highlights20 levels across 5 biomes · air-managed dives · procedurally generated caves · a boss at each biome boundary past the Shallows

Wishlist Kyle Coral

Kyle Coral makes its debut at Steam Next Fest. The Steam page and wishlisting open ahead of the Fest, and this page updates the moment they're live.

Next Fest is our one shot to be seen. A wishlist takes a single tap, and it's the biggest thing you can do to tell Steam Kyle Coral is worth showing to the right players.