☘️ Clover Meadow Games · back to site

Press kit

Everything you need to cover Clover Meadow Games and our two debut titles.Kyle Coral arrives atSteam Next Fest, October 2026, withKyle Crusader in 2027. Need something not here, like a build, a review copy, or a specific asset? Emailhello@clovermeadowgames.com.

Download full press kit (ZIP, 11.5 MB)Fact sheet (TXT)

Logos and app icons, social cards, gameplay screenshots for both games, Kyle Coral GIFs, and the fact sheet, everything on this page, in one archive.

The studio

Clover Meadow Games is a tiny independent studio making small, sharp, replayable games: complete titles built around a single clear idea, tuned until they shine. Both debut games are built in Godot 4.7.

StudioClover Meadow Games
BasedIndependent studio
TitlesKyle Coral, Kyle Crusader
DebutKyle Coral: Steam Next Fest, October 2026 · Kyle Crusader: 2027
Webclovermeadowgames.com
Press contacthello@clovermeadowgames.com

Kyle Coral

A calm underwater cave-dive adventure. Kyle dives a freshly-generated cave each level, where air, not a timer, is the only survival constraint: reach the exit before his air runs out, refilling at air pockets on the way down. Accessible and relaxing on the surface, quietly tense the deeper you go.

GenreUnderwater cave-dive adventure · exploration
PlatformsWindows, macOS, Linux (Steam; Steam Deck targeted); itch.io playtest
Release2026, debuting at Steam Next Fest, October 2026
Price$9.99 · free demo at Steam Next Fest, Oct 19 to 26
EngineGodot 4.7 (GDScript, Forward+), rendered at 640×360
Features20 levels across 5 biomes with a boss at each boundary past the Shallows · air-management dives · largely procedural, code-drawn visuals

Screenshots

Real gameplay, one per biome.

Kyle Crusader

A top-down arena survivor / pixel-heaven roguelite in a dark-fantasy dungeon. Survive the horde: auto-attack through waves of dungeon horrors, collect XP, and forge a broken build from thirty weapons, each with a devastating evolution, before The Devourer and the Hollow Warden arrive. A fast, data-driven arena survivor with a taut fifteen-minute run.

GenreArena survivor · pixel-heaven · action roguelite
PlatformsWindows, macOS, Linux (Steam; Steam Deck supported)
Release2027 (its own Steam Next Fest, TBA)
PriceTBA · a demo is planned
EngineGodot 4.7 (GDScript, Forward+)
Features30 weapons across 15 evolution lines · 4 playable survivors · 17 enemy types + 2 bosses · a Cursed-Altar risk/reward · a 15-minute run that ramps to a two-boss finale

Screenshots

Real gameplay from a mid-run arena. More on the way.

Logo & brand

Everything above is bundled in thefull press kit (ZIP). Need a capsule, a build, or a review copy? Emailhello@clovermeadowgames.com.